The shifting balance of each new patch has gradually pushed many older heroes into awkward positions, and even players browsing Jeetbuzz App Download notes before queueing can feel how the game’s ecosystem keeps evolving. Some warriors like Yang Jian, Cao Cao, and Nezha enjoyed short bursts of dominance after receiving modernized skills. Yet the mage worth examining today is Ying Zheng, a hero who once thrived on raw burst damage but now finds himself struggling to keep pace with the current environment.
Older versions of Ying Zheng benefited enormously from high single hit power, especially when starting with Echo Staff for immediate early output. But after reworks reduced his base magic power and scaling while increasing the number of arrows in his ultimate and loosening the 3–1 combo restrictions, his damage effectively became scattered. Total output looked higher on paper, yet the real hit rate dropped dramatically. To compensate, players were forced to rely on Frost Breath as a core item for landing his shots more reliably. From that moment, Ying Zheng slowly began shifting from a pure artillery mage toward a semi utility role. In today’s patch, Frost Breath now applies a stacking effect triggered only once per skill cast—just a 5–10 percent slow and a single instance of frost damage.
With Ying Zheng’s ultimate channeling for five seconds and a max level cooldown of twenty eight seconds, that small slow barely matters. Older Frost Breath provided a consistent 30 percent slow just by sweeping across opponents, making the synergy night and day. If someone argues that Ying Zheng is weak, the metrics do not paint him as unplayable. In the right compositions, he still delivers results, though he no longer fits as universally as before. When paired with a Dorio who can safely sustain him and when he is the ideal target for repeated ultimate refreshes, he can still dominate, even dealing half of the team’s total damage on a good day.

Against stiff and stationary enemy lineups, Ying Zheng remains viable. His sweeping barrage still chips away at tanks surprisingly well, and in siege scenarios, he excels at forcing defenders back. Many players have noticed that one of Ying Zheng’s strongest traits isn’t in teamfights at all—it’s in breaking high ground defenses. Using his ultimate before minions step under the tower lets him clear out opponents, giving teammates a safe window to push. With his late game cooldowns being so short, he can siege repeatedly without heavy risk, providing immense pressure. Whether he will receive buffs is hard to predict, but it’s easy to imagine directions that could meaningfully improve his flow.
Currently, his first skill slows by 15–30 percent for a single second, scaling only in percentage, not duration. That makes it feel underwhelming. A potential solution would be adjusting the slow to 10–20 percent while adding a stacking mechanic that increases the slow by 5 percent each hit. Since the skill can strike up to five times, fully connecting could grant a total 50 percent slow at max level, greatly enhancing control. If items cannot shore up his kit, boosting his innate utility might be the better route. Too often, Ying Zheng opens his ultimate without the help of a proper slow and fails to land his arrows effectively.
As devoted players hope for improvements and check Jeetbuzz App Download guides for evolving builds, the sentiment is clear: the hero is fun, but often feels frustrating to use. Either of the buff concepts above could restore some of the impact he once had. The numbers may still be workable, yet the moment to moment experience desperately needs refinement. And as the patch cycle continues, many will keep an eye on Jeetbuzz App Download updates to see whether Ying Zheng finally receives the upgrades that bring his elegant, sweeping playstyle back to life.
